Avoid using Object.Instantiate without “Transform Parent” parameter and using SetParent later · JetBrains/resharper-unity Wiki · GitHub
![I need to Instantiate a prefab at the same location where a different object was destroyed., - Unity Answers I need to Instantiate a prefab at the same location where a different object was destroyed., - Unity Answers](https://answers.unity.com/storage/temp/114756-script.png)
I need to Instantiate a prefab at the same location where a different object was destroyed., - Unity Answers
![How to make an Instantiated prefab a Child of a gameobject that already exists in the hierarchy - Unity Answers How to make an Instantiated prefab a Child of a gameobject that already exists in the hierarchy - Unity Answers](https://answers.unity.com/storage/temp/18737-untitled-1.jpg)
How to make an Instantiated prefab a Child of a gameobject that already exists in the hierarchy - Unity Answers
![unity - How to instantiate a child object in UNet without it lagging behind its parent over the network? - Game Development Stack Exchange unity - How to instantiate a child object in UNet without it lagging behind its parent over the network? - Game Development Stack Exchange](https://i.stack.imgur.com/x4LNF.png)
unity - How to instantiate a child object in UNet without it lagging behind its parent over the network? - Game Development Stack Exchange
![unity3d - Rotating parent object without rotating child objects that are instantiated - Stack Overflow unity3d - Rotating parent object without rotating child objects that are instantiated - Stack Overflow](https://i.stack.imgur.com/Ew3KR.png)